Metamor Keep


Metamor Keep is a place situated between the Midlands and the Northern lands. People who live in the Keep protect the Midlands from invasion of the Lutins, the Giants and other creatures of the North. 6 years previous to most of the Metamor Keep stories, the Wizard Nasoj tried to take over the Keep and invade the South with an army. He was beaten, and the battle became known as the Battle of the Three Gates, but not without a cost.

During theBattle of the Three Gates, Nasoj and his wizards cast three spells down each of the gates. Spell 1 transformed its victims into incrediably buxom women or overporportioned men. Spell 2 made its victims full animals. Spell 3 infantilized its victims. The Keep wizards were able to partially reverse the spell, but not totally. After the initial spells were adjusted by the Keep Wizards, a secondary effect appeared. Even if a person wasn't affected by the original spells, if they spent more than 2 weeks or so at the Keep, they would be randomly affected by one of these spells.

Updated 24-2-2K

Stories by Chris Hoekstra:

Mail Chris

A Place Where There is No Darkness
By Chris Hoekstra

Prequel: The Hunt by Chris O'Kane This tells the tale of how my character, a warrior mage named Rickkter, came to reside at Metamor Keep, and about his transformation there.
Part I: The Arrival
Part II: Encounters
Part III: Old Books & Anchovies
Part IV: Waiting Games
Part V: Illumination of the Past
Part VI: End Game

 

Somehow Here Again
By Chris Hoekstra

Restocking of a life, and getting to know someone a little better.

 

Dark Warrior Trilogy
By Chris Hoekstra

Live & Let Die

Rickker's first outing on partol gets a little ugly. But that's nothing compared to the following battle, nor the magic used there in. Magic that tends to draw attention from unwanted sourses.

Vengence & Mistakes
I'll Be Watching You

 

Zin-Gll'Hanaan
By Chris Hoekstra

A woman with amnesia, a tiger having a very bad day,
and a few odd occurances highlight this story from Metamor Keep

 

Message From Beyond
By Chris Hoekstra

Kee has been the messenger at Metamor for a long time.
But today his message is a little different...

 

A House of Secrets
By Chris Hoekstra

In a place where everyone has something to hide
poking around can produce unintended results.

 

Fun & Games
By Chris Hoekstra

It's Summer Solstice festival and Rickkter decides to try his hand at the dules.
Neither the competition or the events afterwads go quite as planned.

 

The Three Sides of Truth
By Charles Matthias & Chris Hoekstra

A history lesson revealing the origion of ancient hostilities.
But which side is telling events are they really are?

 

Roses & Thorns
By Chris Hoekstra

Kayla finally decides to take Rickkter up on that offer for dinner.

 

Casualties of War
By Chris Hoekstra, Christian O'Kane, and Charles Matthias

Part I: Casualties of War by Chris Hoekstra In war, some people die and others get hurt. Sometimes bad things happen to good people. But as as these stories show, sometimes it's the living who are hurt worst of all. They are stories of hurt, pain, revenge, recovery, friendship, and hope.
Part II: Remembrances by Christian O'kane
Part III: Cry Havoc by Christian O'kane
Part IV: A Killing Time by Charles Matthias
Part V: Balance in All Things by Chris Hoekstra
Part VI: Weapons Lessons by Chris Hoekstra
Notes and Afterwards

 

Dissuasion
By Chris Hoekstra

Have you ever wanted to really, really, really, kill someone?
Rick does. And Kayla would rather he not.

 

Casual Evening
By Chris Hoekstra

Kayla and a friend spend a slow evening discussing relationships

 

Daylight Fading
By Chris Hoekstra

Another evening out for Rick & Kayla, but with a special ending.

Character Information on Rickkter


Stories by Christian O'Kane:
Mail Christian:

Welcoming Committee
By Christian O'kane

Visitors to Metamor sometimes get an unusual welcome
See picture of Welcoming Committee by Roy D. Pounds II

 

A Small Repair
By Christian O'kane

Charles Matthias asks a favour for his lady.
See picture of A Small Repair by Roy D. Pounds II

 

Tournament
By Christian O'kane

The Easter-Equinox festival archery contest. Misha scores unusually high... *G*

 

Duke
By Christian O'kane

Misha as Duke? Nah...

 

Faith, Trust and Hope
By Christian O'kane

A piece of family, longing, and trusting in something beyond yourself.

 

A Long Patrol
By Christian O'kane

Part I Misha takes Carol on her final test to become a Long Scout. The duo encounter a great many adventures along the way, and perhaps find something else as well.
Part II
Part III
Part IV
Part V
Part VI

 

Christening
By Christian O'kane

Caroline gets a rather rude surprise... *G*

 

The Hunt
By Christian O'kane

Ever lost something and don't know where it went?
That's exactly how Misha feels in this prequel to No Darkness

 

Shoving Match
By Christian O'kane

It's never a good idea to play with powerful magic.
Even less so with powerful mages

 

Picnic
By Christian O'kane

A day by the river is often a good way to unwind.
Especially when it's with a few good friends.

 

The Automation Series
By Christian O'kane

Snips & Snails

Misha digs up and reconstructs an ancient artifact that turns out to have a personality all its own. However, not everyone at the Keep welcomes this creation warmly.
Part 1 Part 2 Part 3
Part 4 Part 5 Part 6
Part 7 Part 8 Part 9
 

Exam

Aging Gracefully

Click here to see a picture of the cast of
Snips & Snails by Desiree Kern

 

New Beginnings
By Christian O'kane

It's a Sunday full of pleasant surprises for Father Hough

 

Stepping Up to Destiny
By Charles Matthias & Christian O'kane

A chronical of the three days of Summer Solstice festival at Metamor Keep.
Love, intrigue, and finding new direction are just some of what happens.

 

Four on The Floor
By Christian O'kane

Even Long Scouts have boring afternoons.
And on just such an occasion, Misha decides to try something new.

 

First & Last
By Christian O'kane & Wolf

Part I Part V It seems that everyone is interested in Madog. But when a mysterious stranger shows up at the Keep asking about him, things turn bad fast and only Misha is left to stop him.
Part II Part VI
Part III Part VII
Part IV Epilogue

 

Guided Tour
By Christian O'kane

Misha shows off the Long Scout's new Headquarters

 

Shadows of the Past
By Christian O'kane

During a patrol to a haunted outpost,
Misha and company discover more than just ghosts.

 

Oren's Trial
By Christian O'kane, Chris Hoekstra & Oren the Otter

They commited actions in violation of the laws of Metamor.
Now Oren and friends must be judged.
Read the rest of Oren's stories

 

4 X 4
By Christian O'kane

In Metamor Keep, very few people look "normal".
And sometimes that's the intention

 

Meeting A Dream
By Christian O'kane & Ryx

Caroline's feiends try to coax her out of her depression.
They find an unexpected surprise along the way.

 

Testing 1, 2, 3, 4
By Christian O'kane & Chris Hoekstra

Rickkter puts Misha through his paces and to test
just what a foxtaur can do.

 

Conversations
By Christian O'kane

Phil and Misha have a small discussion about how to handle
a recent assassination at Metamor.

 

First Command
By Christian O'kane

While on patrol, the Long Scouts run across a mysterious stranger who weilds an unknown magic.
Which turns out to be a good thing when the horde of Lutins show up.

 

Lord Fool

By Christian O'kane

A lutin chief regales his band with a tale of human subborness and stupidity.

Character Information on Misha

Character Information on Caroline


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